KBMS_Readme

This file contains several folders which add the features necessary to operate seaplane AI from KBMA

This was a collaborative effort with Hartwig Rohrbeck DC3-1061. The only reason that most of what you see here works is due to the inspiration, hard work, and skill in solving problem after problem that was contributed by Hartwig.  When we first started this project, those beautiful Boeing 314s wouldn't even taxi, much less fly.  At this and every other step along the way, Hartwig found a creative solution for each problem.  If you enjoy the results, please drop him a line and let him know.

Installation:
From the included Aircraft folder,copy the "Boeing314AI" folder to FS9\Aircraft.

Copy the file in the included Effects folder to FS9\Effects.

The files in the included Scenery folder are AFCAD2 files for the AI destination airports.  They can be copied to the Baltimore Municipal Airport\Scenery folder or to the FS9\Addon Scenery\Scenery folder at your option.

The files in the included Traffc folder should be copied to FS9\Scenery\World\Scenery folder.  The only file actually needed here is the "Traffic_KBMS.bgl".  For those with a working knowledge of Traffic Tools, the other three files are the component files used to create "Traffic_KBMS.bgl".

Note:  Although KBMS has been installed as a different airport(AFCAD), the ATC has been integrated with KBMA so that one set of frequencies serves both land- and sea-based aircraft at the same time.  The KBMA Ground and Tower frequencies are used for both.  If using ATC in a pilot-controlled seaplane, the only exception to what you would normally expect from ATC after landing is that when contacting Ground request the "Taxi to the Gate" option.  There is a specific parking spot for XC47 aircraft which had been designated as "GATE" for your use.  Chosing a different option results in being given taxi directions over hard-surfaced taxiways.  Roscoe will not be pleased.